July 13

Variant Long Rest Healing for D&D 5E

This may be a throwback to D&D 3.5e mechanisms where getting all of your precious HP back was a little more difficult and took more than a snooze and a sammich. Taking a rest and fully recovering from the day’s multiple battles, critical hits, traps, and mishaps in 5th edition feels like the toll of adventuring has really no lingering effects. Being that I’m usually the DM, this may suggest to readers that the 5e long rest rules are a sore point for me, however it was feedback from some of my players that was the inspiration for this variant rule. So I thought of a way to handle the long rest rule that might cause heroes to feel the pinch if they over extend themselves in battle.

July 3

Familiars

In this post I explore the nuances of the Find Familiar spell of D&D 5th Edition and what your summoned familiar can do in combat. When researching this particular subject myself I was surprised to see no there was no dedicated section in the rules on familiars outside of the spell itself. I had to pull together a lot of different snippets in the rules to put it all together in a satisfying picture for myself. I’ll list my references first if people wish to use this as a reference, but you don’t have to read them ahead of time. We’ll unpack each rule as it pertains to the Find Familiar spell as we go. I have added page references for the SRD where the content overlaps.

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